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NES Hardware and Flash Equipment • New Famicom AV PPU Variants?! (RGB Blaster...

hi there,I was wondering how big of a lottery it is without having a picture of the actual PPU inside when buying an japanese AV Famciom ?or are the RGB BlasterIncompatible ones rather in the US...

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NES Hardware and Flash Equipment • Re: New Famicom AV PPU Variants?! (RGB...

It is not a lottery at all; AV Famicoms only contain G or H PPUs. You only find D or earlier PPUs in the first couple million RF Famicoms, most of which have controllers with square A and B...

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NES Music • Has anyone ripped SFX from Megaman 2?

I just grabbed an .nsf of Megaman 2, but it appears to only contain music tracks. I was curious if anyone ever ripped the SFX from that game? Anyone know?Statistics: Posted by patrick99e99 — Wed Jul...

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SNESdev • Re: Fast 3D blitting on Super FX

Star Fox limits itself to orange, blue, and gray. You can have five shades of each, plus dither.It's been bugging me for a while that I claimed this, since it isn't true, and I don't remember why I...

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NES Music • Re: More NSF Requests

Search this nsf Earthworm Jim 2 Anything Bat Tangerineshttps://youtu.be/oGbCtHTaUCE?si=nlb82gKCA4y1qbDaStatistics: Posted by TheBoxGamePL — Thu Jul 11, 2024 4:45 am

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NESdev • Re: Thoughts on Naming Multi-Use Variables and Tracking Reuse?

"Code without comments is not readable" IMHO, sense-making-symbol-naming alone is almost never enough to make a programming language easy to read for a human, including the programmer who wrote it...

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NES Music • Re: looking for simplest way to program audio

An NSF contains both the score data and the sound engine used for playback. If you wanted to use score data like you posted above you would have to make a NES ROM with the sound engine Famistudio...

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Homebrew Projects • Re: Paganitzu NES

It seems to work fine in NTSC now on Mesen. But it defaults to Dendy because you set byte 12 in the NES 2.0 header to $03 (if you really meant PAL it should be $01). You also set a few invalid values...

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NES Hardware and Flash Equipment • Re: NES to USB Keyboard interface?

OK so only Pause is missing the release-code. Print Screen should have a release-code, but it is special in other ways as it supposedly has the scancode for Shift + * on 101+ keyboards according to...

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SNESdev • Would full-screen 2bpp animation at 12-24-ish fps be possible on SNES?

I was just looking at some PC-88 images that only use 8 colours or less and still manage to look lovely:And I started thinking that maybe this would be an interesting way to allow the SNES to do some...

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SNESdev • Re: Would full-screen 2bpp animation at 12-24-ish fps be possible...

the PC-88 is 640 which lets the dither really add to the image by allowing it to mix and make colours. For example this is what you get with just the fixed RGBI palette at 640x200So dropping this to...

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NES Hardware and Flash Equipment • Micro Genius IQ-502 transistor problem

Hello everyone. I damaged the my console micro genius iq-502 because I used the wrong adapter and it is not working any more I need to replace this burnt transistor, but i don't know which code...

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SNESdev • Re: Help - Porting PC RPG Maker Game to SNES

You are aware that RPG Maker already exist in the SNES, there is even two versions around, right ?Statistics: Posted by Bregalad — Fri Jul 12, 2024 1:50 pm

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NES Hardware and Flash Equipment • Re: Micro Genius IQ-502 transistor problem

Number is a bit burnt lol but looks like a 7805 5V regulatorStatistics: Posted by t1lt — Fri Jul 12, 2024 2:05 pm

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NES Hardware and Flash Equipment • Re: Bonza gambling cartridge

Greetings. Amazing job done by you. I have several Sega-Bonza boards on hand, but I got them without ROM chips. There is also a Bonza-player and a couple of cards with a zero balance. Unfortunately,...

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NES Hardware and Flash Equipment • Re: corrupted CHR ram (SOLVED)

I have a damaged pal chip, there is a black screen when I start it, please if any of you would like to help me write equations for gal16v8 for Contra Function 168? Statistics: Posted by rafalnir1 —...

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NES Hardware and Flash Equipment • Re: Mapper 212 or SCH

I finished drawing. It was not easy. I thought about it a lot and it takes time.Let the pictures speak for themselves!Statistics: Posted by Killbox91 — Sat Jul 13, 2024 2:12 pm

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NESdev • Re: SMB1 - Starman Music vs. Flagpole Music Fix

you can probably get away with just adding this to the top of FlagpoleCollision:Code: lda #$04 sta StarInvincibleTimerwhen the star timer reaches 4 it disables the color cycling and turns off the...

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NES Hardware and Flash Equipment • Re: Question about documentation and BUS

As you mentioned, @lidnariq, exploring the use of the MCP23S17 led me to a dead end. Even though it operates at speeds up to 10 MHz with SPI, the overhead is so significant that the read frequency for...

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NES Hardware and Flash Equipment • Re: NES to USB Keyboard interface?

And of course the Hori Track used by a few Famicom sports games. It's the only official trackball/mouse for the Famicom AFAIK.On my machine, Mesen sees only a release for Print Screen, but Pause acts...

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