Hi guys, I'm writing this out of pure curiosity and don't expect anything. I'm a big Zelda II fan and owner of a Super Famicom, I love the port so I can play it on my SNES at 60 hz (my NES is PAL) and in true RGB - and no slowdown. Really perfect. I'm also a big fan of a mod done a few years ago, called Zelda 2 - Amida's Curse, but really, for the question's sake, I think it could be any other rom hack.
In the readme found together with the ROM, infidelity lists the various regions of the NES banks, and their corrispondent positions in SNES memory. After some quick looks and checks with a hex editor, I wrote a little program swapping the regions. It didn't work. Then I refined it a bit, and did it so that it compared each bank with the original nes rom - and if it found it was the same byte, it got the one from the modded rom - otherwise, it'd keep the same.
Now, to make it short, if I do it for all banks it won't work, but I did it only for some (what infidelity lists as 8-7-6-5-4-3), and I got the music, the characters, the towns, some maps from the modded one - also the start screen.
If anybody's willing to give some suggestions or is interested in giving a hand, just for fun, I'll tell you more of what's happening - I'd really like to "finish" it but I'm not experienced enough with rom hacking, asm, and snes/nes dev in general.
Cheers!![Very Happy :D]()
In the readme found together with the ROM, infidelity lists the various regions of the NES banks, and their corrispondent positions in SNES memory. After some quick looks and checks with a hex editor, I wrote a little program swapping the regions. It didn't work. Then I refined it a bit, and did it so that it compared each bank with the original nes rom - and if it found it was the same byte, it got the one from the modded rom - otherwise, it'd keep the same.
Now, to make it short, if I do it for all banks it won't work, but I did it only for some (what infidelity lists as 8-7-6-5-4-3), and I got the music, the characters, the towns, some maps from the modded one - also the start screen.
If anybody's willing to give some suggestions or is interested in giving a hand, just for fun, I'll tell you more of what's happening - I'd really like to "finish" it but I'm not experienced enough with rom hacking, asm, and snes/nes dev in general.
Cheers!

Statistics: Posted by didrocks — Tue Jul 16, 2024 1:02 am