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Homebrew Projects • Re: Space Mutants 2

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So now I have added a new variable to each the Hurt Player script and Hurt Monster script. So now for every four monsters you kill, you will gain a Thunder Egg towards the Blast Rifles Upgrade "The Super Blast Rifle". Then for each point of damage the Player takes, you will need to kill an extra monster to gain that Thunder Egg. Also each two points of damage the Player takes, he will lose one Thunder Egg. This also clears up a spot in the PickUp Hierarchy so it is easier for the player to get missiles and bombs back into their inventory. Before you'd have to farm for a good five minutes to fill back up their health and then collect 8 Thunder Eggs before they could start collecting missiles and bombs once again. This just makes things much more fluid it feels like. Easier to design the game around for me the Dev.

https://www.youtube.com/watch?v=S3MJt__nJVc

Statistics: Posted by timbone632 — Wed Dec 11, 2024 7:12 am



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